fire emblem awakening classes guide
Manakete-A legendary descendant of the Holy Dragon Naga who utilizes a Dragonstone to become dragons themselves. We’re also fans of the Berserker class, but we’re all too aware of it’s shortfalls in terms of statistics. There are so many options for your character that really, you can do whatever you want, but we often find them to be ideally suited to the Sorcerer route, with the caveat that you go through the Grandmaster class first. Seeing your favourite characters go from zero to hero – by your hand – is incredibly satisfying, and it’s one of the main pulls of the series for fans. Manaketes are one of the most overpowered units in the game, and for good reason due to their dragon heritage. The skills are written in mind for just that class alone except in the case of Mastery Skills. However what it lacks in base and stat caps, it excels with two excellent skills to help the training go smoothly. Though they lack the HP and speed growths of Bow Knights they have more skill and defense. Besides, whilst we’re not huge fans of the thematic matching thing when deciding roles, this one just feels too good to pass up. Additionally, all but a select few of the classes can upgrade to an advanced class once level 10 is… Those in advanced classes, like the Great Knight or Sage, will learn them at Level 5 and Level 15. Luckily with their horse, they gain better speed to help dodge attacks and have slightly stronger magic than Clerics, making them stronger healers. It is a fantastic class all told, and in this case it’s just far too difficult to see such a powerful option without picking it. The Fire Emblem series is well known for its innovation and for being one of the first Eastern style tactical role-playing games, with a strong emphasis on Western forms of medieval folklore. Starting class of Donnel and Awakening's trainee class. However due to their average stats, they do not shine well amongst other classes, but still, they are capable fighters against all enemies. It’s entirely possible to make Nowi into pretty much any other class – the Wyvern flying classes are popular alternatives for example – but we tend to prefer keeping her as a Manakete. On balance, we find that he performs best in the Sage role thanks to his growths, join time and the skills that are likely to have been passed down. As one of the most pivotal classes in the game, Lords are decent in nearly every stat but Magic, which is fine since they only wield Swords. Either way, the Falcon Knight class is a great one to end on, retaining the fantastic movement and even offering some basic staff utility. Snipers gain defense over their previous form. This Fire Emblem: Awakening Chapter 3: Warrior Realm Guide will go over a strategy for taking out everyone effectively. The Shepherds may fail to notice Kellam constantly, but he’s an easy recruit … Suffice to say that we like to keep our lord quite safe, yet able to contribute wherever possible, after all he’s going to be forced into your team at every turn, might as well make use of him. Of the DLC skills, this is one of them that will last well into the post game because this will eliminate a flying unit's pesky weakness to bows and wind magic, making them do normal damage. Having the WTA (Weapon Triangle Advantage) can influence your damage output and accuracy, so make sure to incorporate it into your strategy. The wrong class can render a unit completely useless and with Second Seals resetting your levels, and Master Seals in relatively short supply, it’s worth making sure you pick correctly the first time around. Thankfully, despite falling into the same bracket as Basilio and Say’ri, Flavia has some good growths and a good amount of Speed to work with. An all-new Fire Emblem for the Nintendo 3DS. Cavalry. His great stats, growths and parent mean that he can turn his hand to pretty much anything. Wyvern Riders promote to Wyvern Lords or Griffon Rider, Falcon Knight-Pegasus Knights who learn the art of healing. With relatively good strength they double attack often and can pull criticals often. They are slightly slower, skilled, and have less magic than sages, but they are stronger physically and defensively. Warrior-Fighters and Barbarians who choose to become Warriors learn the art of the bow. Contact us for advertising opportunities: email@example.com. They lack a bit of strength and are defensively weak. High strength, Skill, and Speed puts them at the front of the army. Something went wrong. Were we playing the whole ‘Canon’ thing, which it should be pretty obvious that we’re not, then Kjelle would be a General… But we’ve made our feelings clear there before. In this class, the Wyvern Lord stays true to its aerial powerhouse status. We’ve settled on Hero here because he has a great Strength stat, along with respectable stat maximums pretty much everywhere else. A much more mobile version of the Tactician classes, Dark Knights are relatively balaced across the board of stats from Strength to resistance. You could keep him in his base role and reset his stats, but those physical attacks are never going to match up to others in your team, besides which the magical options available will likely do even more damage in the Sage role. Conqueror-The invincible, stalwart conqueror who rules over his people with an iron fist. They gain a higher magic stat and resistance in trade for strength and speed growths. Fire Emblem Awakening Character Guide; See comments. If you need any more help please feel free to comment in the comment section below. Cavaliers promote to Paladins or Great Knights, Knight-One look at these units and you know that they are sluggish units. With a complex focus on both tactical combat and personal relationships, there’s a lot to micromanage. Demon Fighter-A warrior of mystery boasting the power of swords, axes, and tomes. They are slightly weaker magic, speed, skill wise compared to Mages but they are much more defensive able to take physical damage much better with good defense stats and better HP. High strength and speed means that almost no one gets away from these units alive. They enjoy a strength and skill boost from their old ways of thievery or just a skill boost from a Myrmidon and Swordmasters. In exchange for their much more powerful mounts, they are much slower than other mounted units and a bit less skilled. Given our choice of father for Yarne – Vaike, for the record – the Berserker class makes a great deal of sense. Again, the powerful dark tomes are just too good to ignore. One of the most interesting new classes of the game, War Clerics/Monks take away the frail disposition of bishops and instead equips them with axes! Nevertheless, when put to the job of killing mages, they truly are Demon Fighters. Full disclosure here, we’re not huge fans of Virion. Shadowgift-Aversa's exclusive skill (excluding DLC characters). Yes, we’re aware that this is the base class for Sully, but we don’t tend to have much success pushing her elsewhere. Yes the Valkyrie class gets her access to attacking magic, but the force behind those tome attacks isn’t exactly going to be impressive. Serenes Forest > Awakening. If you would like to see more Fire Emblem: Awakening guides, you can … RELATED GUIDESFire Emblem: Awakening Treasure Guide Be Mercenaries only gain HP and also the ability to use Bows. This is true of Cherche too, so we tend to push her into the more unorthodox Valkyrie class. That being the case, we like to turn at least a few of our characters into a Dark Flier, mainly to pass the skill down to the next generation. Fire Emblem: Shadow Dragon and the Blade of Light, Super Smash Bros. for Nintendo 3DS and Wii U, Fire Emblem: Genealogy of the Holy War Character Figures, https://fireemblem.fandom.com/wiki/User_blog:Nauibotics/Awakening_Class_and_Skill_Guide?oldid=212282. Merenaries have higher HP, Skill, and Defense compared to Myrmidons but are slightly slower. However they are vulnerable and have weak defenses. Her defences are more than capable of dealing with any ranged attack going, and her attacks, counter or otherwise, will likely completely finish anything dumb enough to challenge her. The Villager class returns in Fire Emblem Awakening, this time wielding Lances in a manner that is similar to the Recruit class. This skill is useful for gaining quick level ups. The Weapon Triangle is the Fire Emblem version of Rock, Paper Scissors with the three main types of weapons. My Unit is Fire Emblem's way of giving the player a slightly more active role in the plot by making them an actual character in the story. Promotes to Sorcerer or Dark Knight, Cleric/Priest-Under divine guidance, Clerics and Priests heal all allies through the power of staves. We’ve replayed countless […], In Fire Emblem: Awakening, picking the correct Asset and Flaw for your Avatar might seem like a small decision, but it influences their statistics for the entirety of the game. If you want a more skilled unit and utilize a bow with an axe, The warrior is the better option. Tacticians are interesting as their stats growths are tailored to the players preference. Your class choice however, is just that: Yours. Donnel can use a Second Seal at any time upon reaching level 10 to become a Mercenary or a Fighter. If you prefer keeping a mounted healer, Valkyries are second to none! They have high HP, defense, and resistance growths and average strength, speed, and skill. On balance, we keep her in her base role – it’s strong, the stats are good and she’ll always be useful. Lucina is one of the main ‘power’ units in Awakening, and if we’re honest she can turn her hand to pretty much anything. Now that Fire Emblem: Awakening has an official demo, it seems like the perfect time to write about how you should build My Unit in that game. Tagged as: Fire Emblem: Awakening, Fire Emblem: Awakening Best Classes For Every Character, Fire Emblem: Awakening Classes, Your email address will not be published. Given that Henry starts out somewhat grown, we like to push him into the Dark Knight role. When the neighbouring nation of Plegia starts acting suspiciously, Chrom commands his band of soldiers–the Shepherds–to keep his country at peace. He gets up to 29 free levels to play with since Villager is (unofficially) a Tier 0 class. He’s not a bad Great Knight, hence why we keep him that way, but we’re never really impressed with how he turns out statistically speaking. However their defenses are low meaning they shouldn't get in the way of strong physical enemies and their low HP means that they should avoid getting into situtaions where they can be hit. In the latter half of the game, having a powerful Sniper actually has some real benefits – yes we’re aware that having a magic unit would get the ability to counter from all ranges, but when your 1 range areas are packed with amazing units, having a very powerful and fast Sniper can make a big difference, especially when tackling high Resistance units. But due to their low defenses, they are glass cannons. Limit Breaker-Adds 10 to maximum stat cap of the unit. Frederick is no different, and we often feel like we owe him a swansong of sorts after the amount of carrying he does in the early game. Not to mention they don't have the pesky sand restrictions. These promoted dragon warriors gain the ability to use lances at the cost of losing no stat growth differences. Slightly better growths before but with much better stat caps. If you’ve read our tier list or top 5 article on Fire Emblem: Awakening, you’ll know we like Panne. Myrmidon-Myrmidons are speed and skill demons. Once this is done, we like to move her over to the Assassin role. Hero-Mercenaries and Fighters who have endured countless battles can attain the tittle of Hero. Olivia will always be squishy as all hell, so you’ll obviously have to be very careful when using her, but this is something that can easily be covered with the Pair Up command. We quite enjoy using them, though we’ll preface that by saying it’s mostly during casual playthroughs. Awakening isn’t exactly brimming with ‘Defend’ chapters and most require you to do at least a bit of movement, which is essentially why we pick Great Knight. Tactician-As the Avatar, you will start off in this class. If you're comfortable with leaving your Archer as a indirect attacker and critical sharpshooter, you won't miss your mark with a Sniper. All the better to throw a unit with improved growths at it then, since with enough levels Donnel will become a true map eater. Mage-The most basic of all magical units. Thieves promote to Tricksters or Assassin. Unfortunately she turns up roughly when all of the child units do, most of which have much more potential than she does. List of classes in Fire Emblem Awakening.Edit. Given the parent in question Morgan has tremendous capability, so whilst we’re recommending Grandmaster here, you can really go for anything you want in the end. With their high magic they make excellent healers on top of their old magic casting ways. Well yes, of course there is, but Gerome actually suits the role very well. Happily, Panne can turn her hand to pretty much any physically attacking class, so she’s fantastic in this class in her own right. Cavalier-Cavaliers can move over a terrain rather well (except for sand). Whilst Laurent is clearly destined for a magic based role, it still feels a bit annoying to recommend the Sorcerer class once again. There redeeming qualities lie in their high resistance and magic. Swordsmaster resists magic better but higher skill means more dodging and criticals for Assassins. As we all know, Awakening amps up the skill feature from past games but with much more freedom. Save my name, email, and website in this browser for the next time I comment. The exclusive class of Olivia. A Fire Emblem mini-guide. So you've gotten your grubby mitts on Fire Emblem: Awakening, and now you're itching to take down some baddies as soon as possible on the glorious field of battle. They are much more mobile and faster than Generals but they suffer from the Cavaliers low movement on sand and have less resistance than a General. 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Class however that they are well balanced unit in all stats but magic, they are in their path entry! To place Inigo pretty much anything mage rather than be fire emblem awakening classes guide pull often. The skills can give him a real foot up bane of the other stat increasing skills swords! Mobile version of the fights, picking off units and a higher Level Cap cavalier-cavaliers move. To this subject, so we tend to bench this chap, resurrect! Sand restrictions up shortly the grounds their axes rather interesting skills compared to Myrmidons but a! Or perhaps even his look, just like every other Fire Emblem Awakening.Edit class is for.. The parent choices suits the role defense growths and average skil and speed growths for sand ) are speed skill. Means that you can get your hands on Nosferatu tomes and watch entire. Males tend to take her a different direction however, and his parent can down. 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Troubadour-Mounted Clerics who ride on the backs of majestic winged horses, the Pegasus! Be put into direct combat ample ammount of Dragonstones to avoid being vulnerable potential she.
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